Class OrientationRecall
java.lang.Object
edu.cmu.tetrad.algcomparison.statistic.OrientationRecall
- All Implemented Interfaces:
Statistic
,Serializable
Represents an implementation of the Statistic interface that calculates the Orientation Recall.
The Orientation Recall is a statistic that measures the accuracy of the estimated orientation of edges in a graph compared to the true graph. It calculates the ratio of true positive orientations to the sum of true positive and false negative orientations.
- See Also:
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionReturns the abbreviation for the statistic.Returns a short one-line description of this statistic.double
getNormValue
(double value) Returns a mapping of the statistic to the interval [0, 1], with higher being better.double
Calculates the Orientation Recall statistic, which measures the accuracy of the estimated orientation of edges in a graph compared to the true graph.
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Constructor Details
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OrientationRecall
public OrientationRecall()Constructs a new instance of the statistic.
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Method Details
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getAbbreviation
Returns the abbreviation for the statistic.- Specified by:
getAbbreviation
in interfaceStatistic
- Returns:
- The abbreviation.
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getDescription
Returns a short one-line description of this statistic. This will be printed at the beginning of the report.- Specified by:
getDescription
in interfaceStatistic
- Returns:
- The description of the statistic.
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getValue
Calculates the Orientation Recall statistic, which measures the accuracy of the estimated orientation of edges in a graph compared to the true graph. -
getNormValue
public double getNormValue(double value) Returns a mapping of the statistic to the interval [0, 1], with higher being better. This is used for a calculation of a utility for an algorithm. If the statistic is already between 0 and 1, you can just return the statistic.- Specified by:
getNormValue
in interfaceStatistic
- Parameters:
value
- The value of the statistic.- Returns:
- The weight of the statistic, 0 to 1, higher is better.
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